š Free Worldwide Shipping on All Orders!Shop Now
Rhys, the Evermore (PPECL-032) - Promo Pack: Lorwyn Eclipsed
Legendary Creature ā Elf Warrior
Rare
null/null
Flash
When Rhys enters, another target creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
W, T: Remove any number of counters from target creature you control. Activate only as a sorcery.
When Rhys enters, another target creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
W, T: Remove any number of counters from target creature you control. Activate only as a sorcery.
Product Information
Product Information
Shipping & Returns
Shipping & Returns

Rhys, the Evermore (PPECL-032) - Promo Pack: Lorwyn Eclipsed
Rhys, the Evermore (PPECL-032) - Promo Pack: Lorwyn Eclipsed
Legendary Creature ā Elf Warrior
Rare
null/null
Flash
When Rhys enters, another target creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
W, T: Remove any number of counters from target creature you control. Activate only as a sorcery.
When Rhys enters, another target creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
W, T: Remove any number of counters from target creature you control. Activate only as a sorcery.
$0.49
Original: $1.41
-65%Rhys, the Evermore (PPECL-032) - Promo Pack: Lorwyn Eclipsedā
$1.41
$0.49Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
Legendary Creature ā Elf Warrior
Rare
null/null
Flash
When Rhys enters, another target creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
W, T: Remove any number of counters from target creature you control. Activate only as a sorcery.
When Rhys enters, another target creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
W, T: Remove any number of counters from target creature you control. Activate only as a sorcery.
